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Showing posts with label Hack slash loot. Show all posts
Showing posts with label Hack slash loot. Show all posts

Friday, May 31, 2013

Inquisitor...Fuck that static!

I apologize...this is a repost of something I just wrote on FB. When I started writing it there it was just gonna be a little blurb and instead turned into a full blown rant and..well you guys know this is where I come to rant...

A while back I bought a game on GOG called Inquisitor, I just saw to day that its been greenlit on Steam.
I have to say that while I utterly loathed this game...not because it was hard (which it is) but because it was fucking boring as all get out..I didn't begrudge it the oh I don't remember I think I paid $10 for it. I mean, I've bought shittier games that I will never play, some of them more than once (don't ask me why).

No, the reason I am starting to REALLY regret my purchase is because the developer comes off as a total prick.
You see, I decided to see what people were saying about it on the Greenlight page and right away I saw the dev being kinda snippy.

Then I clicked on one of the "featured discussions" and that's when it got...interesting.

When someone gave reasons why they didn't like it the dev just showed a "good" review of his game.

when someone suggested that the game perhaps needed a bit of balancing the dev turned it around on the person with this remark:
"When dying almost 100 times, couldn't it mean that the player is doing something wrong?"

I think that dying a lot in a game probably does mean you suck...however games have a learning curve and I would think after a while you get further along without dying. If someone is dying 100 times in your game...maybe the game COULD use a little balancing.

I stopped there in the conversation because...well because it was pissing me off and reminded me of my own little run in with an indie dev...
Some of you might remember that if you ever checked out my blog.. Hack Slash Loot. 
The game is god awful and so I called it god awful with many creative words. The dev graced my blog with their presence (anonymously of course) to tell me that I was "butthurt" that I sucked at their game.

I then went on a little fishing trip and found quite a few people that shared my opinion (even if they did do it with classier words and longer reviews)

I'm all for Indie devs getting their shot. I'm all for devs in general putting out their creative vision and I understand not all games are for everyone.
What I am NOT for is devs with condescending and insulting attitudes thinking they deserve an ass-kissing or that you just aren't worthy of their magnificence.

So..Fuck you Inquisitor...right along with HSL.

~Sihaya

Friday, November 23, 2012

Permadeath ain't so bad

So, gonna rehash a bit first and chuckle then get to the point...I might also go off on tangents cause that's just how I roll....all over the place.
OK rehash time.
A while back I played a godawful indie game named Hack Slash Loot. I got it in an indie bundle and like most of my games mentally put it in the "I'll get to it someday which means never" pile.
However a friend of mine named Nocturne asked me one day "hey is HSL any good?"
I replied like I do 95% of the time someone asks me about a game "don't know, bought it but haven't touched it." ;
But I decided oh well might as well try it now. As I played I commented to him on my experience and that actually ended up becoming my review of the game on here. If you wanna see what I had to say, go ahead and read it, I'll wait.
.....
Done?
Ok, moving forward. My short and hilariously vulgar review somehow caught the eye of the developer of the game who proceeded to both talk smack on twitter and leave me an anonymous comment on the review about how I'm just butt hurt I suck at the game. (You can thank them for the disabling of anonymous comments. You wanna insult me dont hide behind anonymity)
While I firmly stand behind my opinion, it is just that, an opinion. And while I may not be a "professional" reviewer or game journalist I know that my friends and readers are trusting me to not just give my opinion but back it up with tangible reasons. With that in mind I decided to look around and see what others had to say about the game. I found quite a few people who, while stating it more diplomatically, felt the same way about the game.

Why am I rehashing this?
Because while my review was over the top and vulgar (that's how I roll) the underlying view on the game was one I felt was fair and honest and that was called into question.
Because for a moment I thought "what if they're right and I just suck at the game and have a case of sour grapes."
Which leads me to the reason I'm posting...

This weekend I played a game in the same genre as HSL and can confirm that my opinion of HSL was indeed based on the poor...everything about the game.

I recently bought yet another indie bundle from the indie gala store which included both the PC and Droid versions of a game called Cardinal Quest.  As I mentioned above it probably would have gone right to my pile of shame except that I was bored while having a smoke and decided to try Cardinal Quest on my phone.
Granted I have not had the chance to play the PC version but aside from touch screen controls I doubt its all that different.
Its a retro style dungeon crawler with randomly generated dungeon floors and perma death...sounds a lot like HSL huh? But, this game is actually fun. I found myself dying often and restarting again and I couldn't put it down.
It offers spells to pick up, an actual inventory, health and mana potions that you can actually hold on to and the loot system is handled rather well with an interesting mechanic. My character runs across a new weapon or piece of armour and if its better than what I have he automatically equips it and the previous item disappears and becomes money. If its not better than his, he'll automatically turn it into gold coins. Its a simple system that works incredibly well.

The graphics are again, in that retro stlye that nostalgia makes gamers crave. But overall its aesthetically pleasing in a way HSL is not. It might not offer the wide range of unlockable characters offered by HSL but, you could have 100 unlockable character classes that wouldn't mean shit if your game is an unplayable random mess.
I've stuck with the "beginners" character, the Warrior and its been a great, fun experience. Sure dying and losing everything always kinda sucks but, the game is so enjoyable, I don't mind it all that much. I also managed to make it 4 floors before i bit it so, nice to have a fighting chance.

But, dont think this was the only game of this type i tried. I like being thorough.
I was on Kongregate recently checking out some games and ran across one called "Second Wind"
Its not exactly a 1-shot perma death like HSL and Cardinal Quest. Like the title suggests. when you die, you get a second wind and then after that its game over.
Its even more minimalistic than the other 2 games. taking you from a screen with a particular character selling potions, or upgrades to screens with a stationary enemy and 3 attack choices on one side, health potions on the other side. No map, no roaming through actual rooms, just one screen after another with friend or foe. You really cant get much more pared down than this game, yet I found myself spending an hour sitting in my chair after i was done smoking just replaying the game after every death.

What this very long post is trying to convey is that, minimalism, retro graphics and perma death aren't thing I inherently hate. These things don't make bad games and they deserve a place and recognition among their AAA slick shiny big brothers. However, these things should come together to make a cohesive whole that feels somewhat fair and balanced and more importantly is fun to play. Because these are video "games" and games should be fun.

Everyone has their own opinions and tastes and I wouldn't presume to tell you what you should or shouldn't play. A review is subjective, no matter how objective we try to be. We WILL color a review with our own views and thoughts, which is why they should serve as information, but not gospel truth. At the end of the day, you decide what you like and if that's HSL, well, ok then. If its Soul Calibur, or Dishonored or whatever, that's fine too.

I do not give games I review number scores or letter scores and I never EVER will. What I will say is what I think, how I feel about that game and point out the good, the bad and the ugly as I see it and experience it. The final decision lies with you. However, I do want to stress that I do try to be fair and honest and tell you the things I would want to know if I was looking for info on a game.

If any of the games I've mentioned have caught your fancy well, here's where to find them:

Hack Slash Loot is Available on Steam http://store.steampowered.com/app/207430/  currently its on sale 60% off bringing its $6.99 usual price tag to $2.49

Cardinal Quest is Available on Desura  http://www.desura.com/games/cardinal-quest for $4.99

and Second Wind is Available on Kongregate http://www.kongregate.com/games/EvilConker/second-wind for free.









Saturday, October 6, 2012

Looks like I upset somebody....

Yesterday I wrote a review of Hack Slash Loot. A review that actually started as a conversation with a friend on Steam. He was amused by my comments and we decided I should make it a little review on here.

Well last night that post got an anonymous comment claiming that I am "butthurt" and saying the game is bad because I can't play the game.
Eh, you guys know me, I freely admit I suck at games, that isn't much of an insult.
So yeah, no biggie.

But today that review has been getting an insane amount of views, which made no sense whatsoever to me, so I decide to check out the analytics and find that the views are coming from hackslashloot.com and Twitter. So I check out the Twitter post and found this:
https://twitter.com/OddballDave/status/254491156522614784


I'm sensing butthurt, but it isn't mine. The game in my opinion (which is what a review is) is terrible. I suck at many games and still think they are great. Go to Steam and check out my recommendations, or look through this blog. Just recently I raved about how great They Bleed Pixels is. Do I suck at it? you bet your tits I do! Is it still a great game? DAMN STRAIGHT! I lost track how many times I died in that game, yet, that doesn't take away from the fact its a good game, and its fun, even with my constant impalement on spikes.

So when I say that I think the game is awful, it is because I think the game is awful regardless of my skill or lack thereof.
Reviews are subjective. Many games I love others hate, many games I love others hate. That's just how it goes. My reviews are just that, MINE, and I will give MY opinion on the game I am reviewing. This review was no different, except that my hate was described with more creativity than usual :p


Also..anonymous poster is outta luck, no more anonymous posting on my blog :)

Enjoy your night, hope you guys enjoyed my vid with the kids today and I'll be back soon to get my rant on :)


Ps...don't take my "butthurt" opinion..Here's another review for you to enjoy:
http://playeraffinity.com/pc/pc-reviews/hack-slash-loot-review.html

I don't give games numbered ratings but, if you're into that stuff the review above gives it a 4.4.




Friday, October 5, 2012

Review: Hack Slash Loot


 Hack Slash and Loot is like the original Legend of Zelda, if it had sucked balls. Permadeath, no inventory, tiny window, horribly pixelated "old skool" wannabe graphics that make everything look like little spiky smears.
Anything you find you must pick it up then and there or not. Including health or food.

I played a bit as an Archer (don't do that, unless you wanna die within 5 seconds) and as a Saracen (that one lasted 5 whole MINUTES)

what can I say about this utterly craptasticly fugly mess?
KILL IT WITH FIRE!

You know what? 
Fuck this game...right up the ass..with a 12 foot dildo and no lube. 

I'm sure there are plenty who will claim the charming nostalgia of ugly graphics and the utter lack of even a lives system and you know what I say to them? bite me pretentious ass. Because I really cannot comprehend how anyone would think this was worth their money or time.

Here's a trailer...that pretty much all I can say about it.